De-inhibitizers
After your group has ‘warmed up’ and lots of names are bedded down, it’s time to prepare your group for some bigger fun.
This growing list of activities provides an opportunity for the members of your group to assume a higher level of risk – emotional, physical and/or mental – perhaps to prepare them for a bigger challenge.
De-inhibitizers typically feature:
- Fun as a major component
- Activity inviting varying degrees of ‘risk’
- Success as less important than effort
- Higher levels of verbal and decision-making skills
- 1 to 15 minutes of play
Try these cool de-inhibitiizers today!
Commonalities | A fun way to get to know others in your group. |
Elevator Air | A gentle, yet experiential way to introduce the desired tone of your program. |
Fill Me In | A name reminder game featuring a chaotic combination of movements. |
Mirror Image | Excellent for stimulating mutual co-operation and plenty of unself-conscious stretching. |
Moon Walking | The closest people can get to flying without wings. |
Pairs Compass Walk | Marvel at people’s amazing ability to completely lose their sense of direction. |
Sticky Beak | A quick, zany elimination game involving masking tape. |